Get Some
Games => MMO => Star Citizen => Topic started by: Xsannz on February 16, 2016, 02:33:31 pm
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http://www.gameplanet.co.nz/pc/news/g56c270d013e60/Star-Citizens-campaign-and-MMO-becoming-separate-games/ (http://www.gameplanet.co.nz/pc/news/g56c270d013e60/Star-Citizens-campaign-and-MMO-becoming-separate-games/)
Another fail, we cant deliver the game as a full game so we will split it off and make you pay for the individual games seperatley..
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Another indicator Star Shitizen is just a giant cash grab.
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This game concerns me purely because it sets a dangerous precedent for other titles to try and attempt.
If EA did this everyone would be fucking rioting, but because it's this Chris Roberts douchebag, or whatever his name his, everyone is busy gagging on his cock.
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This is why I play elite dangerous.
Braden launches first game 49.99 sold. Launches lifetime expansion pass 10 year cycle 149 dollars sold.
Or 49.99 for this seasons expansions.
And that's it no fanfare just here's a solid base and we will add to it each year and the. Start the cycle again and each iteration can be played without the other or if you own them all it builds together. Done and done.
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Its $45 for one module then $15 to add the other, making a standard $60 price for both. Is this not a good thing?
I sure as hell would love it if Battlefield released with similar pricing structures, being able to purchase just the MP.
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Battlefield doesn't charge you $10000 for a gun DLC..
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Its $45 for one module then $15 to add the other, making a standard $60 price for both. Is this not a good thing?
I sure as hell would love it if Battlefield released with similar pricing structures, being able to purchase just the MP.
Considering how much money they've been backed with, and the eco-system they have with selling game assets, the extra cost for splitting the game is a fucking rort.
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p2w is a lose lose for anybody but the devs