1. Grammar isn't useless, it's important to help convey the emotions (and intelligence) that you're trying to get across. 2. You posted this in the wrong section. I don't know how you did it, as you have the template (which was in the correct section) 3. Denied
For future reference - Your steam id is STEAM_0:0:76743620
You also aren't banned. It was probably a 24hr ban as a warning not to do it again. You can't just expect people to forget what you did just because you have other priorities.
is a first person shooter mod based on the Steam Source engine! It's free and only requires another source game to play! Try to survive the zombie apocalypses then die and then kill your friends as a zombie! This will be just for fun night where some older members (e.g Me) can have some nostalgic fun, and newer members can play something different!
All the maps that we'll be playing can be downloaded at this link https://mega.nz/
Downloading these maps and placing them in your ZOMBIE PANIC SOURCE / MAPS folder will allow you to play instantly! (Your zombie panic source folder can be found in your steamapps folder, search your computer for it!)
Server details will be added to this post prior to 6pm.
See you there!
TO ADD THE MAPS TO YOUR GAME MANUALLY
After installing ZPS through the steam library, Right click on Zombie Panic! Source in your steam library list and select "Properties". Go to the last tab "Local Files" and click on the button "Browse Local Files"
This should open up where your ZPS game is installed. Inside this folder will be a folder named "zps". Go into that, then go into the "maps" folder.
This is where you should unzip and place all the map files that you have downloaded from above. And that's it! Restart / start up your game and you're ready to play!
namespace WindowsFormsApplication3 { public partial class Form1 : Form { public Form1() { InitializeComponent(); } public Double Variable, Variable2, Result; //Haha fuck you I used a public variable!
private void textBox2_TextChanged(object sender, EventArgs e) { Double.TryParse(textBox2.Text, out Variable2); // This is the part where you call me an idiot for not using an int Result = Math.Pow(Variable, Variable2); label1.Text = Result.ToString(); }
private void textBox1_TextChanged(object sender, EventArgs e) { Double.TryParse(textBox1.Text,out Variable); Result = Math.Pow(Variable, Variable2); label1.Text = Result.ToString(); // Repeating the two lines probably wasn't needed but I wanted it to auto update. } } }
Apart from forgetting all the different names, I'm going to try piece together this question...
A method (/function?) is an "operation" that you can call multiple times, right? I could write one out, then keep calling it to repeat that same exact task? A variable inside that method, can not be accessed outside of that method / function? unless it's a global variable, in which case the variable is set...outside of the function?
I honestly have tried reading the basics. It's just too much information to deal with, I guess. My brain just keeps reading over these words of function, method, class, shell, and what ever other term there is, to describe some sticky process that has great importance.
TL:DR : Everyone seems to use other programming words to explain programming. When I know these words don't mean what I think they mean, It stops becoming fill in the blanks and starts becoming an meaningless paragraph of letters.
Strike me down with the force of a thousand suns so that I shall never see, speak or hear myself talk like I did... those 3 years ago.
God what a RETARD I was.
Oh, I guess you're only young once.
Now back to business. With my grammar & spelling improved, my brain ever so slightly more matured, I have decided to take up C# again. I have no real reason to play with it other than a keen interest in programming, nor do I have the patience to go through tutorials that seem to use a level of English unbeknownst to me, because, you know, I'm a cheap prick.
But of course, I'm not here to just do a thread revive, I'm also going to be scabby and ask for help.
Using Visual Studio 2k+15, with VISUAL C# (I think the visual part will help me learn faster, as some things are templated)
I'm trying to make a certain calculator, one that finds out the combat (overall) level when you put in what your desired stats are. I know it already exists out there on the internet, but I figured making this for myself will be an easy way to get back in.
Turns out I'm dead fucking wrong. Unholy Lucifer in the spawns of Hell, For what is easy in E2 seems harder than a frozen solid bucket of shit in C#.
I've hit a dead stop just with defining a variable. Getting some honkey ass crap about me trying to make a variable act as a type.
private void button2_Click(object sender, EventArgs e) { public int AttackValue; AttackValue =int att.Value } NOW LET US ALL STOP FOR A MOMENT AND LAUGH. LAUGH AT THIS THICK HEADED FOOL FOR TRYING TO MAKE A VARIABLE ACT AS A TYPE. LAUGH AND ENJOY.
God damn, this was supposed to be easy.
What I'm trying to do is, when the button is clicked, values from each NumericUpDown will be grabbed and assigned to a variable relating to that value. So att is the NumericUpDown, where I want to assign the value to AttackValue. Then the values will fall through a simple mathematical formula and set the label property (of a label) to the number that results. I know I'll need to convert it to a string for that to work. One step at a time folks.
But it's not that fucking simple.
Can someone slap me in the face and tell me what I'm doing so ungodly and awfully wrong.
I tried asking Ol' Unc'e Google, but he was drunk and just wanted cuddles and I DON'T KNOW IF I HAVE TIME FOR THAT RIGHT NOW WITH THIS SHIT ON MY MIND.
I bet if I googled the error anyway, All that would come up is a joke about a Value property rejecting someone because