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Messages - Gutty

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826
General Chat / Re: It's LAN time...!
« on: July 20, 2014, 09:52:06 am »
codename eagle :D

827
Other Games / Re: Farming Simulator
« on: July 20, 2014, 09:48:01 am »
hahaha that shits funny.

the 2011 version has alot of random issues

828
Other Games / Farming Simulator
« on: July 20, 2014, 12:59:23 am »
Just seeing if getsome have any virtual farmers around?

There's dedicated server software that a couple of my friends and I are thinking of getting, and hosting a farm to muck around on.

Checking to see if there's any interest and maybe having a getsome farming community...

The game is massive, still has some quirks but its better than most half mast simulators out there.
The up and coming 2015 version looks neat, but the preview trailer doesn't show much.

829
General Chat / Re: It's LAN time...!
« on: July 17, 2014, 06:59:00 pm »
27th, 28th and 29th...

not just 28th and 29th?

or is the getsome part on sunday/monday?

830
Team Fortress 2 / Re: Banned Words
« on: July 13, 2014, 12:06:07 pm »
:S

831
Team Fortress 2 / Banned Words
« on: July 13, 2014, 02:06:14 am »
I'm thinking of creating a list of banned words.

rekd being first on the list :S

 >:(

832
instant blindness lol

833
Team Fortress 2 / Re: Admin Abuse?
« on: July 08, 2014, 03:46:26 pm »
this matter is not an issue.

maddog asked users of they wanted low grav, by sm_vote, so all users get a say. it was passed.

also maddog puts the odd vote up to change maps when users complain about the current map.

there is nothing maddog is doing wrong that warrants 'appropriate action' to be taken.



834
Other Games / Re: Get Some Natural Selection 2 Servers
« on: June 30, 2014, 09:20:57 pm »
donations for new servers :D?

835
Suggestions & Requests / Re: adding vote kick to bf3 TDM
« on: June 30, 2014, 09:17:39 pm »
what ever happened with punkbuster?

836
Team Fortress 2 / Re: Accused of scamming....again....
« on: June 25, 2014, 02:49:33 pm »


Looks like 1 connect.

I should hope you didn't trade.

I wouldn't think a scammer report would hold its weight when you have a screenie.
Check steam rep etc and see if theres any issues.

837
General Chat / Re: awesome vids
« on: June 23, 2014, 07:27:10 pm »
the onion is the best!

come to think of it, ive said that before, in this thread? perhaps

838
Team Fortress 2 / Re: GetSome TF2 Newsletter #1 - June 2014
« on: June 22, 2014, 08:48:12 pm »
I'm disappointed about the missing breaking news that .osiRiS joined the CP server and filled it like a BOSS.

PS Also schooled them youngn's on how to play ;)

LOL! breaking news that broke a day ago? thats old news now, thats not worth mentioning :P

839
Team Fortress 2 / GetSome TF2 Newsletter #1 - June 2014
« on: June 22, 2014, 06:29:01 pm »
Hi all!

I thought I would fill you in on whats been going on around here.


First I would like to say the MvM servers are done with the wave setups for now. Everything is fixed in terms of numbers and times. I appreciate all players patience while we tested the first lot of easy and hard waves. As I noticed alot of various issues.
The only problem we have now is fixing the nextmap problem. reguardless of what map is next, decoy takes over as the next map. It could be the server crashing, but not sure.
I have got the boss onto it and he will work on it over the next few days.


As for the Freak Fortress 2 server, this mod is turning out to be a difficult install. So some things wont work and others do. Bear with us on that one.
Models show for some people and not others. they are on the fastdl server so it should all work. I have heard people have random issues with it.
If its going get to a point where its shit and wont be used we will move on from it and find something else for it.


The trade servers have been packed out since the new update, witch is fantastic! There are a lot of new users coming to trade, but seem to not understand some basic rules. It would be great if our regulars could help us out a little and point out some of the general rules to these users if they seem to be a problem.


You may of noticed the PL and CP servers got a slight overhaul too. Thanks to Bioxide, he has come up with a stock rotation and a radical change to the servers that could mix things up a little to general server gameplay.
PL and CP are now one server, while the other is KOTH and Attack-Defend. Check them out, have a go and let us know what you think!


You will also be aware that we have stats for all our servers. This seems to have started a bit of a competition to the top. Its very interesting to see how much time users spend on the servers. Since the stats went up a week ago, the recent changes and the latest TF2 update, we have had the following traffic to the new stats servers:
Main servers: approx 300 new users
MVM: 1008 users
Trade servers: just about 3000 users
Hale: 1001 users

It's great to see these numbers, now we have stats on all servers. Of course some of those numbers could be the same player on all 4 areas, but it's still counted as a seperate user.
I have yet to work out a good time to reset stats, this could happen around every 3 months.


Now with all that out of the way, I would like to welcome Hyperace and Maddog to the admin team. Hyper is from Southland, NZ. Maddog is from Auckland, NZ.
While they will both be allround admins, Maddog will admin the Hale server more than the others. Welcome fellas!

That concludes this report for the month. If you would like to place any feedback about the servers, we would appreciate it. You are all part of our awesome community so anything that you have to say, that could help us in any way, let us know.

Cheers!

Gutty
GetSome TF2 Head Administrator

840
General Chat / Re: What are you or have you kickstarted/indiegogo'd?
« on: June 21, 2014, 12:46:36 am »
lol tiwa, thanks!

trouble with kickstarter is its limited to some categories

is there security cert fucked? lol

841
lol

and wtf is with the event spelt wrong, *looks at bio*

842
Get Some Game Servers / Re: Unban request
« on: June 19, 2014, 02:52:12 pm »
Lol blonde moment. Realized u were asking quantum about gmod lol

843
Get Some Game Servers / Re: Gmod bans
« on: June 19, 2014, 02:49:52 pm »
Gmod doesn't use source bans? ?
How do you guys keep track of who is banned? Do you have a list or something?

There was a list of CounterStrike Source but it seems to have disappeared

On the search bar just click search. Leave blank.
Dates back to 2009.

844
Get Some Game Servers / Re: Unban request
« on: June 19, 2014, 01:33:34 pm »
Gmod doesn't use source bans? ?

845
Garrys Mod / Re: Acogninja's Statement.
« on: June 19, 2014, 10:03:05 am »
Someone has it in for you kayne ;p

846
Get Some Game Servers / Re: Unban request
« on: June 19, 2014, 09:53:57 am »
Y dig up old thread?

847
Team Fortress 2 / latest update...
« on: June 17, 2014, 11:06:42 pm »
People have been talking about a big update coming. Reading comics and all...

I read the latest one and it appears tfc v tf2 mod could happen. Perhaps on a moonbase?
Very interesting indeed.

848
General Chat / Re: What are you or have you kickstarted/indiegogo'd?
« on: June 17, 2014, 11:04:08 pm »
You reckon?

849
General Chat / Re: What are you or have you kickstarted/indiegogo'd?
« on: June 17, 2014, 09:18:50 pm »
Or that ^

850
General Chat / Re: What are you or have you kickstarted/indiegogo'd?
« on: June 17, 2014, 09:17:14 pm »
Lol that sum is for the entire thing. Not just the hydro generation. Ive worked with fountains and water flows so I would of thought the system like powerspout would work.
There are other options. Could dump the whole eco thing and use the grid.

Its more thought out than you would assume.  ;)

I put the info on gofund to get it out there. Still yet to get detailed. ..

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