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General => Technology & Hardware => Topic started by: Apostrophe Spacemonkey on April 03, 2009, 09:24:00 am

Title: Warspace: A game i'm making
Post by: Apostrophe Spacemonkey on April 03, 2009, 09:24:00 am
2D Space Trading Game, you can colonize planets and trade resources and other boring stuff like that.

Gameplay Instructions here
http://www.metalmonkeygames.com/warspace/

It's a 2mb zip file, you should be able to just unzip and play it.

If it doesn't work, please post here and i'll try and fix it.
Title: Warspace: A game i'm making
Post by: Codex on April 03, 2009, 10:10:36 am
Looks interesting, might give it a try :>
Title: Warspace: A game i'm making
Post by: Pyromanik on April 03, 2009, 12:00:29 pm
Took a look at this the other day on your site. Seems pretty cool, you've put a lot of thought into it!
Title: Warspace: A game i'm making
Post by: Apostrophe Spacemonkey on April 24, 2009, 12:20:29 pm
It's coming along nicley, added extra features, like planets around stars stuff like that.
Title: Warspace: A game i'm making
Post by: Catalyst on April 24, 2009, 12:49:26 pm
keen to try it man but it wont work for me

try opening it an after about 20 seconds it says 'warspace has stopped working'
Title: Warspace: A game i'm making
Post by: Retardobot on April 24, 2009, 12:51:14 pm
Your website lies, Monkey.

Quote
Blocked because of IPS attack


An attack was detected, originating from your system. Please contact the system administrator.

I did no such thing.
Title: Warspace: A game i'm making
Post by: Apostrophe Spacemonkey on April 24, 2009, 01:35:52 pm
Quote from: cata|yst;926211
keen to try it man but it wont work for me

try opening it an after about 20 seconds it says 'warspace has stopped working'


Yeah, i'll do that, my bad.

In the next version it will write the error to a text file which will tell me what went wrong.

Most likely the problem would be it requires the .NET Framework 3.5 (http://www.microsoft.com/downloads/details.aspx?FamilyID=ab99342f-5d1a-413d-8319-81da479ab0d7&DisplayLang=en).
Title: Warspace: A game i'm making
Post by: Apostrophe Spacemonkey on April 24, 2009, 01:38:07 pm
Quote from: INmOTION;926212
Your website lies, Monkey.



I did no such thing.


That's a first.
Title: Warspace: A game i'm making
Post by: Catalyst on April 24, 2009, 04:18:26 pm
cool game mate

keep it up
Title: Warspace: A game i'm making
Post by: Zarkov on April 24, 2009, 04:21:01 pm
Would probably make my computer explode.
Title: Warspace: A game i'm making
Post by: Apostrophe Spacemonkey on April 29, 2009, 09:29:21 pm
Quote from: Zarkov;926324
Would probably make my computer explode.


You know you want to give it ago, relive your ISSF days as a great space captain.
Title: Warspace: A game i'm making
Post by: Arnifix on April 29, 2009, 09:40:09 pm
Address Not Found

Firefox can't find the server at http://www.metalmonkeygames.com.

The browser could not find the host server for the provided address.

    * Did you make a mistake when typing the domain? (e.g. "ww.mozilla.org" instead of "http://www.mozilla.org")
    * Are you certain this domain address exists?  Its registration may have expired.
    * Are you unable to browse other sites?  Check your network connection and DNS server settings.
    * Is your computer or network protected by a firewall or proxy?  Incorrect settings can interfere with Web browsing.


So my first impression of your game isn't very good.
Title: Warspace: A game i'm making
Post by: Dr Strange on April 29, 2009, 11:50:52 pm
Worked for me, there is however some false info, it says that you enjoy programming...
Title: Warspace: A game i'm making
Post by: BerG on April 30, 2009, 09:32:17 am
My ship is capable of Warp 5. However, I can only get it to Mach 1. How do I enable Warp Speed?

Could it a problem with the Gravity Capacitor?
Title: Warspace: A game i'm making
Post by: Apostrophe Spacemonkey on April 30, 2009, 10:37:51 am
The Gravity Capacitor doesn't get installed till tuesday. At the moment you'll have to move around at turtle speed.
Title: Warspace: A game i'm making
Post by: blackheartrum on April 30, 2009, 10:59:04 am
is there combat ? or just trading ?
Title: Warspace: A game i'm making
Post by: Virus. on April 30, 2009, 09:51:53 pm
(http://img523.imageshack.us/img523/6769/71413652.png)
Title: Warspace: A game i'm making
Post by: Apostrophe Spacemonkey on April 30, 2009, 10:07:48 pm
Quote from: blackheartrum;929184
is there combat ? or just trading ?


not much yet, just trading and building stuff on planets, but i'm working on new things.
Title: Warspace: A game i'm making
Post by: Zarkov on May 01, 2009, 06:37:05 am
You should mod it a bit and call it Pandemic war of the Worlds.

Would sell like hot cakes at the moment.
Title: Right click should be 'stop' though
Post by: Tiwaking! on December 05, 2009, 03:58:36 pm
Quote from: Spacemonkey;929496
not much yet, just trading and building stuff on planets, but i'm working on new things.

This was great!

Could you let us in on what additions you are planning, pretty please?
Title: Warspace: A game i'm making
Post by: Apostrophe Spacemonkey on December 06, 2009, 09:46:25 am
Thanks for playing.

At the moment i'm deciding if I want to stick with offline and change it to XNA for better performance, or change it to use silverlight and make it an online game.

Probably the latter, online would be more fun. I'll probably have it so a group of people, 4 or 5 can play together.


As for the game play, I want to make changes like number of people affecting the efficiency of buildings, so you'll have to transfer people from other planets. Building/operating buildings will be slow if you don't have enough people to run them etc.
Title: Warspace: A game i'm making
Post by: Zarkov on December 06, 2009, 02:54:45 pm
Count me in.
Title: Freelancer 2!? YAY!
Post by: Tiwaking! on December 13, 2009, 10:34:15 pm
Quote from: Spacemonkey;1031342
Thanks for playing.

At the moment i'm deciding if I want to stick with offline and change it to XNA for better performance, or change it to use silverlight and make it an online game.

Probably the latter, online would be more fun. I'll probably have it so a group of people, 4 or 5 can play together.


As for the game play, I want to make changes like number of people affecting the efficiency of buildings, so you'll have to transfer people from other planets. Building/operating buildings will be slow if you don't have enough people to run them etc.

I *knew* it! I know where this is heading...
Quote from: SpaceMonkey
Freelancer 2!
Doesn't exist yet, but it would be cool if it did.

Discuss.
Title: Warspace: A game i'm making
Post by: Apostrophe Spacemonkey on December 14, 2009, 03:24:30 pm
If only.

Freelancer 2 would be awesome.

Maybe one day i'll make it.
Title: Warspace + Star Control II + MOO
Post by: Tiwaking! on February 01, 2010, 09:32:07 pm
Quote from: Spacemonkey;1036462
If only.

Freelancer 2 would be awesome.

Maybe one day i'll make it.

If you ever run out of ideas or anything with Warspace, give Majest of Omega a look

http://majestyofomega.codeplex.com/

Absolutely incredible. Shame it doesnt do anything just yet

Edit: Im not saying that you should give up, I just think that Warspace could easily do everything Majesty of Omega does except with a much friendlier interface
Title: Strange Adventures in infinite Warspace
Post by: Tiwaking! on February 28, 2013, 09:30:05 pm
If you dont have any further ideas for Warspace, here are a few:

The Wager
A simple explore and exploit game set on the high seas of a strange new land. Explore the map to find islands and sell them at the docks.

Game contains three main resources: Money, Supplies, and Disease (well PREVENT disease)
http://www.surprisedman.co.uk/the-wager/

The only downside to the game is a lack of colour for colonised islands (yellow = unexplored, red=dock) and it is abit long and there is no real way to figure out how long a trip is (1 square=1 day I think)
Strange Adventures In Infinite Space
Quote from: Tiwaking!;1517982
Having just played Strange Adventures In Infinite Space ([url]http://www.digital-eel.com/sais/[/url]) I think a combination of these two games would create a vastly superior experience.

This one matches your space setting and it has a nice short time limit with a very small play area.
Title: Warspace: A game i'm making
Post by: Apostrophe Spacemonkey on March 01, 2013, 07:59:21 am
I have to track down the source code.

Then I have to decide what platform to use.

I'd like it to be browser based with no plugins, which only really leaves JavaScript and HTML
Title: HTML 5.0!
Post by: Tiwaking! on March 01, 2013, 10:30:19 am
Quote from: Spacemonkey;1519466
I'd like it to be browser based with no plugins, which only really leaves JavaScript and HTML

Something like this (http://modiopera.com/ionmarkgames/ys.php?tag=playthis)?
Or Defender of the favicon (http://www.p01.org/releases/DEFENDER_of_the_favicon/)?
Title: Warspace: A game i'm making
Post by: Apostrophe Spacemonkey on March 01, 2013, 10:48:48 am
Quote from: Tiwaking!;1519479
Something like this ([url]http://modiopera.com/ionmarkgames/ys.php?tag=playthis[/url])?

Or Defender of the favicon ([url]http://www.p01.org/releases/DEFENDER_of_the_favicon/[/url])?


No, it won't be crap like those.
Title: Sweet sweet Microsoft Money
Post by: Tiwaking! on March 02, 2013, 01:06:51 pm
Quote from: Spacemonkey;1519481
No, it won't be crap like those.

You may need this then:
Windows Store apps for Absolute Beginners with JavaScript
http://channel9.msdn.com/Series/Windows-Store-apps-for-Absolute-Beginners-with-JavaScript
Title: Warspace: A game i'm making
Post by: Pyromanik on March 02, 2013, 01:25:30 pm
Nothing really tricky about javascript at all.
Except that there are no classes. And pretty much everything is mutable. Except strings.
Title: Re: Warspace: A game i'm making
Post by: Apostrophe Spacemonkey on February 07, 2014, 08:43:56 am
I need to find the source code for this shit.
Title: Warspace Revisited
Post by: Tiwaking! on February 07, 2014, 09:24:37 am
I need to find the source code for this shit.
Thats odd. I was looking at this topic yesterday because it came up in a search result and was wondering where your project ideas had gone

What a strange place this world is
Title: Re: Warspace: A game i'm making
Post by: Apostrophe Spacemonkey on February 07, 2014, 10:34:32 am
It's not odd. You gave me rep.

Title: Re: Warspace: A game i'm making
Post by: RightHandOnly on February 07, 2014, 02:17:44 pm
sounds like VGA Planets
Title: Re: Warspace: A game i'm making
Post by: philo-sofa on February 08, 2014, 10:47:37 am
Love the 4X, shall download.
Title: The Power of Javascript
Post by: Tiwaking! on February 27, 2014, 11:38:46 am
Nothing really tricky about javascript at all.
Except that there are no classes. And pretty much everything is mutable. Except strings.

Sorry to Hijack your thread Spacemonkey, but I found a great page about Javascript here
http://js1k.com/2010-first/demos (http://js1k.com/2010-first/demos)

I was trying to find an ASCII chess board. A link on Wikipedia led me here because someone made an interactive Javascript ASCII chessboard that has an A.I!
http://js1k.com/2010-first/demo/750 (http://js1k.com/2010-first/demo/750)
Title: SpaceGen
Post by: Tiwaking! on May 17, 2014, 10:51:25 pm
If you are looking for some ideas for your game, here is a fun little program you can try out:
Space Gen
http://www.java-gaming.org/index.php?topic=26010.0 (http://www.java-gaming.org/index.php?topic=26010.0)
Quote
This isn't quite a game (yet), but an open-source generator for pulp sci-fi settings inspired by How to Host a Dungeon and the Dwarf Fortress world generator. You can view an animated description of the setting's evolution, pause at any time, and export a detailed description of the world as a text file. To try it out, launch the program and keep hitting space to advance, or press R to enter auto-advance mode and come back later. You can move around with the arrow keys and see information about planets by putting the cursor over them.

I was engrossed in watching the universe unfold. Two great empires arose: The alliance of Scaly Green Lizards, Immortal Catoids, and Slim Humanoids (the first three Space Faring Races) and the Theocracy of Feathered Avians

Unfortunately the Theocracy died due to heavy pollution of their homeworld. Then the Scaly Green Lizards died out due to pollution as well, and were replaced by the Scaly Green Robot servants they had created.

This caused a civil war between the Republic of Lizards, Catoids, and Humanoids against the Robots and Humans.

This civil war was never resolved for in the year of our lord 174 the galaxy was struck by the unstoppable Armageddon event known as "Division by Zero Error" because the Robots invaded an uninhabited planet controlled by the Lizard,Catoid,Humanoid republic
Title: Neon Flames
Post by: Tiwaking! on August 22, 2014, 07:11:23 pm
Hey SpaceMonkey, check this out
http://29a.ch/sandbox/2011/neonflames/# (http://29a.ch/sandbox/2011/neonflames/#)

I wish I knew how it worked. You could use it to generate the background nebulae to your game. Or my game. Or anyones game!
Title: Re: Warspace: A game i'm making
Post by: Pyromanik on August 23, 2014, 08:23:47 am
That's pretty cool actually.

A bit on the slow side, but very cool.
Title: Passive Exploration Mechanics
Post by: Tiwaking! on August 23, 2014, 09:23:24 am
That's pretty cool actually.

A bit on the slow side, but very cool.
If I knew how it worked I could use it as a 'passive exploration mechanic' along with creating awesome graphics.

So, say you have a ship moving through dark space, the colours appear and will become stronger along the paths the ship frequently travels. That would give a player an easy visual reference to the movement of fleets or commerce and also potential weaknesses in their empire from enemies as unexplored areas would be weakly coloured or remain dark and unknown.
Title: Re: Warspace: A game i'm making
Post by: Apostrophe Spacemonkey on December 17, 2014, 08:06:12 pm
So I found a old USB drive.

Had a look on it, there was the source code to Warspace.
Title: Warspace - good starting basis
Post by: Tiwaking! on December 17, 2014, 08:22:30 pm
So I found a old USB drive.

Had a look on it, there was the source code to Warspace.
I've been playing a few hundred different games people have been making.
There are so many terrible or unfinished games out there.
There are some great games that are unfinished (e.g Goblin Camp, C-evo).
Try not to let Warspace be either of these.