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Games => First-Person Shooter => Team Fortress 2 => Topic started by: Gutty on December 22, 2014, 08:00:46 pm

Title: New map, IN PROGRESS
Post by: Gutty on December 22, 2014, 08:00:46 pm
We have someone making another map for us.

We would like ideas as to what you would like to see in this map.
It is planned for one of our trade servers.

Feel free to discuss and throw up random ideas about what you think the map should have.
Title: Re: New map, IN PROGRESS
Post by: bluehomzee on December 22, 2014, 09:00:15 pm
we want lots of buttons :)
Title: Re: New map, IN PROGRESS
Post by: Suca on December 22, 2014, 09:31:27 pm
A room that only admins can get to that has a big red button that says

'In the event of an emergency press here'

Then it drops cars on everyone and they all die.


My idea is a work in progress but must include admin only room, big red button and death.
Title: Re: New map, IN PROGRESS
Post by: Frost_WOlf_112 on December 23, 2014, 10:41:39 am
maybe high platforms that only soilder's rocket jump can get up to and so on and them secret room with the administrater and you get to kill/explode/exterminate or a big red button that you can press
Title: Re: New map, IN PROGRESS
Post by: Gutty on December 23, 2014, 11:27:23 am
engy lounge plz
Title: Re: New map, IN PROGRESS
Post by: CorruptAssassinz on December 24, 2014, 05:48:54 pm
lots of exits for spawns so no spawn camping
Title: Re: New map, IN PROGRESS
Post by: bluehomzee on December 25, 2014, 04:07:24 pm
some pic's that carrot put up

(http://cloud-4.steampowered.com/ugc/32981208859304720/E0D5BF7E3200CC026595AF971FCD9F13B6DC52AF/)
(http://cloud-4.steampowered.com/ugc/32981208859324327/07B34DAC50E7C273DFC432B8B6539F6E6A15EB3E/)
(http://cloud-4.steampowered.com/ugc/32981208859313813/BD305FC721FAB3FCFA937E115B5D112808F6E4DD/)
(http://cloud-4.steampowered.com/ugc/32981208859331938/8C0FF8968F37DEA97F0DF9BBE764A1C3A8A6B69B/)
(http://cloud-4.steampowered.com/ugc/32981208859345614/EA02FC479C59522B12CC7EAD550CC91EEC930C26/)


NOTE PRE-ALPHA this is no where near finished

Lets all say thanks to carrot for this :)
Title: Re: New map, IN PROGRESS
Post by: Gutty on December 25, 2014, 06:26:03 pm
this will be up very shortly on trade2
Title: Re: New map, IN PROGRESS
Post by: Vitamin Carrot on December 26, 2014, 04:55:36 pm
< starts taking notes
Title: Re: New map, IN PROGRESS
Post by: Lias on December 26, 2014, 07:15:36 pm
< starts taking notes

More stuff.. and less other stuff.. and add some stuff!
Title: Re: New map, IN PROGRESS
Post by: cmuir37 on December 27, 2014, 01:16:32 am
Pirate Ship.  :)
Title: Re: New map, IN PROGRESS
Post by: Glacier on December 29, 2014, 11:33:29 am
I really like bluehomzee's idea, it looks really awesome!
I would personally love a low grav room if rooms were implemented. I really like low grav on trade servers!
Title: Re: New map, IN PROGRESS
Post by: bluehomzee on December 29, 2014, 01:26:36 pm
I really like bluehomzee's idea,

BUTTONS!
Title: Re: New map, IN PROGRESS
Post by: Gutty on December 29, 2014, 01:42:56 pm
leeeeeets make a list!

Title: Re: New map, IN PROGRESS
Post by: bluehomzee on December 29, 2014, 04:34:29 pm
-Dark room for ks and unusual effects
-A room with all unusual effects
-engi lounge
Title: Re: New map, IN PROGRESS
Post by: Frost_WOlf_112 on January 10, 2015, 03:54:51 pm
Can we have sorta like rooms then you like get teleported to different servers like the saxton hale one so like a teleport server room?? If its possible.
Title: Re: New map, IN PROGRESS
Post by: Vitamin Carrot on January 12, 2015, 10:59:02 pm
Bad news gutty - switches for seasons is poos :(
Title: Re: New map, IN PROGRESS
Post by: Gutty on January 12, 2015, 11:12:04 pm
Bad news gutty - switches for seasons is poos :(

I DON'T ACCEPT THAT! DO MORE!
Title: Re: New map, IN PROGRESS
Post by: HyperAce on January 13, 2015, 12:03:25 am
Bad news gutty - switches for seasons is poos :(
Add a trigger to the objects for the seasons then link them up to each button, may have to surround the objects with a trigger texture then name them the same thing
Title: Re: New map, IN PROGRESS
Post by: Name Loading on February 07, 2015, 07:40:23 pm
Jump pads... Then you have my attention...
Title: Re: New map, IN PROGRESS
Post by: Vitamin Carrot on February 13, 2015, 10:36:24 am
Bad news gutty - switches for seasons is poos :(
Add a trigger to the objects for the seasons then link them up to each button, may have to surround the objects with a trigger texture then name them the same thing

Due to unforeseen consequences (hurr durr hurr) in my life at the moment you you consider taking a whack at the map for a bit?
Title: Re: New map, IN PROGRESS
Post by: Gutty on February 13, 2015, 01:12:21 pm
in english?
Title: Re: New map, IN PROGRESS
Post by: Lias on February 13, 2015, 03:15:22 pm
in english?

Due to stuff happening in his life, he doesn't have time/motivation/ability/whatever to work on the map, and could you take over from him for a bit.
Title: Re: New map, IN PROGRESS
Post by: HyperAce on February 13, 2015, 09:27:24 pm
Bad news gutty - switches for seasons is poos :(
Add a trigger to the objects for the seasons then link them up to each button, may have to surround the objects with a trigger texture then name them the same thing

Due to unforeseen consequences (hurr durr hurr) in my life at the moment you you consider taking a whack at the map for a bit?
Sure, upload the map and send it to me though this, steam or whichever you prefer
Title: Re: New map, IN PROGRESS
Post by: Pigdog on February 26, 2015, 04:55:06 pm
you should make a Rust (mw2) map. come to think of it, the map has quite a few appealing aspects to it. ;D :)
Title: Re: New map, IN PROGRESS
Post by: Aemilius on March 05, 2015, 10:43:55 am
a lot of trucks so courpse wont spawn any more in  :D
also mebe a capture the hill kinda thing minigame?
Title: Re: New map, IN PROGRESS
Post by: Xsannz on March 06, 2015, 09:41:03 am
A lot of trucks so corpse's wont spawn any more in  :D, also maybe a capture the hill kind of thing possibly as a minigame?

Was this what you were trying to say and  what school did you go to ?
I need to find and kneecap your english teacher..
Title: Re: New map, IN PROGRESS
Post by: SamBLV on March 20, 2015, 12:32:52 am
Jump pads... Then you have my attention...

Agreed with Aemilius. Jump pads are great for the classes that can't rocket jump or do any of the fun stuff.
I think maybe close some spaces up a little to prevent snipers camping at the back and picking people off, try to encourage them to be on the move.
Title: Re: New map, IN PROGRESS
Post by: Hoboneer on June 06, 2015, 10:23:49 am
A room that only admins can get to that has a big red button that says

'In the event of an emergency press here'

Then it drops cars on everyone and they all die.


My idea is a work in progress but must include admin only room, big red button and death.

I like it!
Title: Re: New map, IN PROGRESS
Post by: Jarrey_68 on December 12, 2015, 08:37:36 pm
lots and lots of ramps
Title: Re: New map, IN PROGRESS
Post by: Lil_Turtle on December 15, 2015, 07:08:54 pm
- Memes, all over the walls.
- Turtle Shrine.
- On top of a hill.
- On a mountain.
- In space.

Title: Re: New map, IN PROGRESS
Post by: Pigdog on December 16, 2015, 12:09:19 am
Rick Astlys tender loving face serenading me whenever I die...